//==============================================================================
// Catapult shot_anim.txt
//==============================================================================

define Fire
{
   TechLogic none/Burning Pitch
   set hotspot
   {
      version
      {
         Visualnone jimmy
      }
   }   
   set hotspot
   {
      version
      {
         Visualparticle SFX A Fire Ball
      }
   }
}


define firetrail
{
   TechLogic none/Burning Pitch
   set hotspot
   {
      version
      {
         Visualparticle SFX A Fire Ball Trail
      }
   }
}

define smoke
{
   TechLogic none/Burning Pitch
   set hotspot
   {
      version
      {
         Visualparticle SFX A Fire Ball Smoke
      }
   }
}

//==============================================================================
anim None
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Siege E Catapult Projectile A
			  connect ATTACHPOINT Fire hotspot
			  connect ATTACHPOINT Firetrail hotspot
			  connect ATTACHPOINT smoke hotspot
         }
         version
         {
            Visual Siege E Catapult Projectile B
			  connect ATTACHPOINT Fire hotspot
			  connect ATTACHPOINT Firetrail hotspot
			  connect ATTACHPOINT smoke hotspot
         }
         version
         {
            Visual Siege E Catapult Projectile C
			  connect ATTACHPOINT Fire hotspot
			  connect ATTACHPOINT Firetrail hotspot
			  connect ATTACHPOINT smoke hotspot
         }
		}
	}
}

//==============================================================================
anim Bored
{
  SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Siege E Catapult Projectile A_bored
			  connect ATTACHPOINT Fire hotspot
			  connect ATTACHPOINT Firetrail hotspot
			  connect ATTACHPOINT smoke hotspot
         }
         version
         {
            Visual Siege E Catapult Projectile B_bored
			  connect ATTACHPOINT Fire hotspot
			  connect ATTACHPOINT Firetrail hotspot
			  connect ATTACHPOINT smoke hotspot
         }
         version
         {
            Visual Siege E Catapult Projectile C_bored
			  connect ATTACHPOINT Fire hotspot
			  connect ATTACHPOINT Firetrail hotspot
			  connect ATTACHPOINT smoke hotspot
         }
       }
   }
}
